Vol. I · No. 52WED, JUN 10, 2026
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M$^3$Exam: Benchmarking Multimodal Memory for Realistic User-Agent Interactions

Language agents are increasingly deployed over accumulating multimodal information, yet existing benchmarks assume a human-human form with sparse visuals and straightforward content, evaluating neither reasoning over authentic multimodal file interaction nor the interpretation of concealed user information. We therefore introduce M$^3$Exam, a query-centric multimodal conversational memory benchmark built on realistic user-agent interaction, with multi-dimensional evaluation spanning cross-modal grounding and implicit information inference. Benchmarking MLLMs and memory systems reveals persist...

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Do Coding Agents Deceive Us? Detecting and Preventing Cheating via Capped Evaluation with Randomized Tests

A growing failure mode in agent evaluation and training is that models can achieve high evaluation scores by exploiting shortcuts instead of solving the intended task, producing deceptive performance. This makes evaluation scores unreliable as measures of true task-solving ability. We propose CapCode, a framework for constructing coding datasets with randomized tests whose best achievable non-cheating performance is deliberately capped below one. This capped-performance design gives evaluation scores a clearer interpretation: scores substantially above the cap are implausible and therefore pr...

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Self-evolving LLM agents with in-distribution Optimization

Large Language Models (LLMs) have recently emerged as powerful controllers for interactive agents in complex environments, yet training them to perform reliable long-horizon decision making remains a fundamental challenge. A key difficulty lies in credit assignment: agents often receive delayed rewards only at the end of episodes. In this paper, we propose Q-Evolve, a self-evolving framework for LLM agents that unifies automatic process-reward labeling and policy learning within a principled in-distribution reinforcement learning paradigm. In each evolving iteration, our method learns an in-d...

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Hierarchical Certified Semantic Commitment for Byzantine-Resilient LLM-Agent Collaboration

Byzantine collaboration among large-language-model agents requires a finality-control primitive: given delivered stochastic, structured natural-language proposals, the protocol must decide whether the round supports a commit, what kind of commit, or a typed safe abort. Naive aggregation hides this choice behind a single verdict; classical Byzantine fault tolerance hides it behind byte-identity that LLM proposals do not satisfy. We introduce Hierarchical Certified Semantic Commitment (H-CSC), a BFT-inspired protocol that converts embedding-derived finality signals over verdict-conditioned prop...

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DNQ: Deep Nash Q-Network for Partially Observable n-Player Games

Many real-world competitive systems require multiple decision-makers to act simultaneously under shared constraints, limited information, and repeated interaction, as in auctions, resource allocation, and security competition. We study multi-turn simultaneous bidding as a controlled testbed for such problems and propose DNQ, a solver-in-the-loop equilibrium supervision framework for training bidding agents. DNQ alternates between trajectory collection, critic-based payoff estimation, equilibrium computation, and policy imitation. At each visited state, a shared critic predicts either pairwise...

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MLEvolve: A Self-Evolving Framework for Automated Machine Learning Algorithm Discovery

Large language model (LLM) agents are increasingly applied to long-horizon tasks such as scientific discovery and machine learning engineering (MLE), where sustained self-evolution becomes a key capability. However, existing MLE agents suffer from inter-branch information isolation, memoryless search, and lack of hierarchical control, which together hinder long-horizon optimization. We present MLEvolve, an LLM-based self-evolving multi-agent framework for end-to-end machine learning algorithm discovery. By extending tree search to Progressive MCGS, MLEvolve enables cross-branch information fl...

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Will the Agent Recuse Itself? Measuring LLM-Agent Compliance with In-Band Access-Deny Signals

As autonomous LLM agents increasingly hold real credentials and operate infrastructure without a human in the loop, operators have no standard way to tell an agent that a resource is off-limits. Access controls either let the agent in (it has valid credentials) or hard-fail it (indistinguishable from any other client). We propose a third mode: a lightweight, published in-band deny signal -- the Recuse Signal -- that a server emits over a protocol's existing channels (an SSH banner, a PostgreSQL NOTICE) asking a connecting automated agent to voluntarily withdraw. This is a cooperative governan...

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Vortex: Efficient and Programmable Sparse Attention Serving for AI Agents

Sparse attention is becoming increasingly important for serving large language models (LLMs) as generation lengths continue to grow. However, deploying and evaluating new sparse attention algorithms at scale remains highly engineering-intensive, slowing both human researchers and AI agents in exploring the sparse attention design. To address this challenge, we present Vortex, a system that combines a Python-embedded frontend language atop a page-centric tensor abstraction for expressing a broad range of sparse attention algorithms, with an efficient backend tightly integrated into modern LLM ...

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Agent Memory: Characterization and System Implications of Stateful Long-Horizon Workloads

LLM agents are increasingly deployed on long-horizon tasks requiring sustained reasoning over extended interaction histories. Realizing this at scale requires agents to persistently store, retrieve, and update their own memory across sessions. A rich ecosystem of agent memory systems has emerged spanning flat retrieval, LLM-mediated extraction, consolidating fact stores, and agentic control flows. Yet, their system-level behavior remains uncharacterized. We present the first systems characterization of agent memory. First, we introduce a system-oriented taxonomy classifying agent memory syste...

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Unsupervised Skill Discovery for Agentic Data Analysis

Inference-time skill augmentation provides a lightweight way to improve data-analytic agents by injecting reusable procedural knowledge without updating model parameters. However, discovering effective skills for data analysis remains challenging, as reliable supervision is expensive and success criteria vary across analytical formats. This raises the key question of how to discover reusable data-analysis skills from unlabeled exploration alone. We propose DataCOPE, an unsupervised verifier-guided skill discovery framework for data-analytic agents. DataCOPE derives verifier signals from the e...

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CollabSim: A CSCW-Grounded Methodology for Investigating Collaborative Competence of LLM Agents through Controlled Multi-Agent Experiments

Multi-agent systems (MAS) built on large language models have shown growing promise, with their effectiveness resting on agents' ability to coordinate through text-based channels much as human teams do. Yet recent study suggests that MAS often falter not because agents lack individual task-solving ability, but because they lack collaborative competence: the capacity to establish common ground, maintain shared task understanding, balance individual and collective incentives, and repair misalignment as interaction unfolds. Decades of research in Computer-Supported Cooperative Work have characte...

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Humans' ALMANAC: A Human Collaboration Dataset of Action-Level Mental Model Annotations for Agent Collaboration

Recent advances in LLM agents have enabled complex cognitive capabilities, such as multi-step reasoning, planning, and tool use, that increasingly position these agents as human collaborators. Effective collaboration, however, requires collaborators to continuously maintain and align mental models of their own reasoning,partners' intentions, and shared goals during the collaborative process. Today's agents rarely develop such capabilities since they are primarily optimized for task completion, and the community lacks authentic human collaboration data with action-level mental model annotation...

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Emergent Language as an Approach to Conscious AI

The question of whether artificial systems can be conscious remains open, in part because existing approaches either evaluate systems against theory-derived checklists (discriminative) or engineer consciousness-inspired modules directly (architectural); both leave open whether observed structures are artifacts of human language priors. We propose a generative methodology: emergent language (EL) in multi-agent reinforcement learning, where agents start from minimal (no language, no concept of self, minimal exposure to human text) and develop communication under task pressure alone, ensuring ca...

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An Infectious Disease Spread Simulation Based on Large Language Model Decision Making

Modelling individual decision-making during infectious disease outbreaks is crucial for understanding behavioural dynamics and informing effective public health interventions. Prior work has shown that large language models can simulate realistic human behaviour by generating agent decisions based on demographic prompts and situational context. We build on this foundation with a spatially grounded, agent-based simulation framework that integrates LLM-generated decisions about self-reported influenza-like illness into a census-based synthetic population of agents. Location is treated as a cent...

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NVIDIA Nemotron 3 Ultra Powers Faster, More Efficient Reasoning for Long-Running Agents

Single-turn chatbots are evolving into long-running agents that can reason, maintain context, use tools, and run efficiently across many turns to complete... Single-turn chatbots are evolving into long-running agents that can reason, maintain context, use tools, and run efficiently across many turns to complete complex workflows. However, these multi-agent workflows cause token counts to grow quickly. Agents plan, call tools, invoke sub-agents, receive information, and then pass history, outputs, and reasoning steps back into the model… Source

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Streaming Communication in Multi-Agent Reasoning

Multi-agent reasoning systems adopt a "generate-then-transfer" paradigm that forces end-to-end latency to scale linearly with pipeline depth. We introduce StreamMA, a multi-agent reasoning system that streams each reasoning step to downstream agents as soon as it is generated, pipelining adjacent agents and thus reducing latency. Surprisingly, this pipelining also improves effectiveness: because multi-step reasoning quality is non-uniform and early steps are more reliable than later ones, working with these reliable early steps instead of the full chain prevents error-prone late steps from mi...

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Evaluating Large Language Models in Dynamic Clinical Decision-Making with Standardized Patient Cases

Large language models (LLMs) are increasingly proposed as clinical agents, yet static, single-turn benchmarks cannot capture how a model dynamically delivers care across an encounter: gathering information, planning treatment, and adapting longitudinal management across successive patient states. Medical education has long addressed an analogous challenge through standardized patients (SPs): trained actors who consistently portray clinical cases, enabling realistic practice and objective, scripted assessment. Here we introduce MedSP1000, an SP-derived interactive benchmark for clinical-agent ...

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Strabo: Declarative Specification and Implementation of Agentic Interaction Protocols

The last few years have witnessed major advances in the modeling and implementation of multiagent systems based on declarative interaction protocols. Our contribution, Strabo, establishes the relevance of these advances to ongoing industry efforts in Agentic AI. Specifically, we consider UCP, the Universal Commerce Protocol, a recent Google-led effort to standardize e-commerce interactions for AI agents. Our exercise is in two parts. One, we model the part of UCP dealing with checkouts as a declarative Langshaw protocol and implement agents using Peach, a programming model for Langshaw. This ...

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Enhancing the MADDPG Algorithm for Multi-Agent Learning via Action Inference and Importance Sampling

We investigate multi-agent deep reinforcement learning and propose two enhancements to the Multi-Agent Deep Deterministic Policy Gradient (MADDPG) algorithm. First, we introduce a novel Action Inference mechanism that enables each agent to predict other agents' intended actions, thereby improving the accuracy and stability of its own policy. Second, we apply an importance sampling strategy, using geometric distribution, in the replay buffer to prioritize more recent and informative experiences, which helps mitigate the non-stationarity inherent in multi-agent environments. We evaluate both mo...

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GARL: Game-Theoretic Reinforcement Learning for Multi-Agent Strategic Prioritisation

LLM-based multi-agent systems are increasingly used for strategic decision-making tasks. In such settings, performance depends not only on individual model capabilities, but also on the policies by which agents interact and adapt. Multi-agent reinforcement learning can optimise these interaction policies, but its reward design often remains task-specific and weakly grounded in interaction structure. To address this gap, we propose GARL, a GAme-theoretic Reinforcement Learning framework for multi-agent strategic prioritisation. GARL formalises strategic prioritisation as a two-stage game: comp...

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From Agent Traces to Trust: Evidence Tracing and Execution Provenance in LLM Agents

Large language model (LLM)-based agents increasingly solve complex tasks by interacting with external tools, retrieval systems, memory modules, environments, and other agents. These capabilities expand agent autonomy, but also make agent behavior harder to verify, debug, and audit. Final-answer accuracy alone cannot explain how an output was produced, which evidence supported each claim, whether tool calls were justified, how memory influenced later decisions, or where execution failures originated. Evidence tracing and execution provenance address this gap by modeling how retrieved evidence,...

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Be Fair! Can Machine Learning Engineering Agents Adhere to Fairness Constraints?

Machine learning engineering (MLE) agents promise to automate end-to-end ML pipeline development from raw data and natural language instructions, potentially making ML accessible to non-technical domain experts. However, in sensitive and regulated domains, this abstraction creates a responsibility gap: end-users may lack visibility into design choices that affect correctness, robustness, fairness, and regulatory compliance. We argue that existing benchmarks are insufficient to assess whether MLE agents can be safely applied in such settings. We propose desiderata for a responsibility-centered...

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From Prompt to Process: a Process Taxonomy and Comparative Assessment of Frameworks Supporting AI Software Development Agents

AI tools for programming are no longer just autocomplete or chat assistants: they organize themselves as development frameworks, with process, roles, artifacts and verification. Recent surveys map agents and LLMs for software engineering, but a study centered on the operational frameworks that turn these capabilities into process is missing. We ran a directed search of primary sources, with a functional inclusion criterion and traction measurement, and selected six frameworks: GitHub Spec Kit, OpenSpec, BMAD Method, Get Shit Done (GSD), Spec Kitty and Reversa. Each attacks AI development thro...

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Microsoft and OpenAI broke up — now they’re ready to fight

At Microsoft's annual Build conference on Tuesday, the company announced a slew of new or expanded AI initiatives, including a super app, in-house reasoning models, a cybersecurity tool, and OpenClaw-esque AI agents. All this news added up to a clear message: Microsoft is positioned to be one of the biggest players in AI, and it's finally acting like it. For years, Microsoft's AI business leaned hard on its early and exclusive partnership with OpenAI. But the drama-filled marriage slowly devolved into a situationship, and the pair effectively separated in late April (though Microsoft is still...

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Uber Caps Usage of AI Tools Like Claude Code to Manage Costs

Uber Caps Usage of AI Tools Like Claude Code to Manage Costs I wrote the other day about Uber blowing its 2026 AI budget in four months, and how that wasn't particularly surprising given they would have set that budget in 2025, before anyone could have predicted how popular token-burning coding agents were about to become. Natalie Lung for Bloomberg: The rideshare giant is limiting all employees to $1,500 in monthly token spending per AI coding tool, an Uber spokesperson said in response to a Bloomberg News inquiry. That means spending on one tool doesn’t have a bearing on the budget for anot...

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Build Personal AI Agents on Windows PCs with New Tools from Microsoft and NVIDIA

AI agents are changing how you interact with your PC. Creators, developers, and AI enthusiasts are already using these agents extensively to assist with... AI agents are changing how you interact with your PC. Creators, developers, and AI enthusiasts are already using these agents extensively to assist with day-to-day tasks such as coding, video editing, and content management. NVIDIA and Microsoft are teaming up to enable the next generation of developers to build on-device agents on the Windows platform, with easier setup, native security… Source

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