Vol. I · No. 165THU, OCT 1, 2026
Archive

The Archive

Search the full wire by company, model, lab, or keyword. Every story we have ever aggregated.

Robust adversarial inputs

We’ve created images that reliably fool neural network classifiers when viewed from varied scales and perspectives. This challenges a claim from last week that self-driving cars would be hard to trick maliciously since they capture images from multiple scales, angles, perspectives, and the like.

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Faster physics in Python

We’re open-sourcing a high-performance Python library for robotic simulation using the MuJoCo engine, developed over our past year of robotics research.

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Learning from human preferences

One step towards building safe AI systems is to remove the need for humans to write goal functions, since using a simple proxy for a complex goal, or getting the complex goal a bit wrong, can lead to undesirable and even dangerous behavior. In collaboration with DeepMind’s safety team, we’ve developed an algorithm which can infer what humans want by being told which of two proposed behaviors is better.

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Learning to cooperate, compete, and communicate

Multiagent environments where agents compete for resources are stepping stones on the path to AGI. Multiagent environments have two useful properties: first, there is a natural curriculum—the difficulty of the environment is determined by the skill of your competitors (and if you’re competing against clones of yourself, the environment exactly matches your skill level). Second, a multiagent environment has no stable equilibrium: no matter how smart an agent is, there’s always pressure to get smarter. These environments have a very different feel from traditional environments, and it’ll take a...

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OpenAI Baselines: DQN

We’re open-sourcing OpenAI Baselines, our internal effort to reproduce reinforcement learning algorithms with performance on par with published results. We’ll release the algorithms over upcoming months; today’s release includes DQN and three of its variants.

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Robots that learn

We’ve created a robotics system, trained entirely in simulation and deployed on a physical robot, which can learn a new task after seeing it done once.

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Roboschool

We are releasing Roboschool: open-source software for robot simulation, integrated with OpenAI Gym.

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Unsupervised sentiment neuron

We’ve developed an unsupervised system which learns an excellent representation of sentiment, despite being trained only to predict the next character in the text of Amazon reviews.

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Distill

We’re excited to support today’s launch of Distill, a new kind of journal aimed at excellent communication of machine learning results (novel or existing).

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Learning to communicate

In this post we’ll outline new OpenAI research in which agents develop their own language.

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Attacking machine learning with adversarial examples

Adversarial examples are inputs to machine learning models that an attacker has intentionally designed to cause the model to make a mistake; they’re like optical illusions for machines. In this post we’ll show how adversarial examples work across different mediums, and will discuss why securing systems against them can be difficult.

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Team update

The OpenAI team is now 45 people. Together, we’re pushing the frontier of AI capabilities—whether by validating novel ideas, creating new software systems, or deploying machine learning on robots.

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Faulty reward functions in the wild

Reinforcement learning algorithms can break in surprising, counterintuitive ways. In this post we’ll explore one failure mode, which is where you misspecify your reward function.

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Universe

We’re releasing Universe, a software platform for measuring and training an AI’s general intelligence across the world’s supply of games, websites and other applications.

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OpenAI and Microsoft

We’re working with Microsoft to start running most of our large-scale experiments on Azure.

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30 stories